/* ****************************************************************************** * Copyright (C) 2010-2014, International Business Machines Corporation and * others. All Rights Reserved. ****************************************************************************** */ #ifndef LOCDSPNM_H #define LOCDSPNM_H #include "unicode/utypes.h" /** * \file * \brief C++ API: Provides display names of Locale and its components. */ #if !UCONFIG_NO_FORMATTING #include "unicode/locid.h" #include "unicode/uscript.h" #include "unicode/uldnames.h" #include "unicode/udisplaycontext.h" U_NAMESPACE_BEGIN /** * Returns display names of Locales and components of Locales. For * more information on language, script, region, variant, key, and * values, see Locale. * @stable ICU 4.4 */ class U_I18N_API LocaleDisplayNames : public UObject { public: /** * Destructor. * @stable ICU 4.4 */ virtual ~LocaleDisplayNames(); /** * Convenience overload of * {@link #createInstance(const Locale& locale, UDialectHandling dialectHandling)} * that specifies STANDARD dialect handling. * @param locale the display locale * @return a LocaleDisplayNames instance * @stable ICU 4.4 */ static LocaleDisplayNames* U_EXPORT2 createInstance(const Locale& locale); /** * Returns an instance of LocaleDisplayNames that returns names * formatted for the provided locale, using the provided * dialectHandling. * * @param locale the display locale * @param dialectHandling how to select names for locales * @return a LocaleDisplayNames instance * @stable ICU 4.4 */ static LocaleDisplayNames* U_EXPORT2 createInstance(const Locale& locale, UDialectHandling dialectHandling); /** * Returns an instance of LocaleDisplayNames that returns names formatted * for the provided locale, using the provided UDisplayContext settings. * * @param locale the display locale * @param contexts List of one or more context settings (e.g. for dialect * handling, capitalization, etc. * @param length Number of items in the contexts list * @return a LocaleDisplayNames instance * @stable ICU 51 */ static LocaleDisplayNames* U_EXPORT2 createInstance(const Locale& locale, UDisplayContext *contexts, int32_t length); // getters for state /** * Returns the locale used to determine the display names. This is * not necessarily the same locale passed to {@link #createInstance}. * @return the display locale * @stable ICU 4.4 */ virtual const Locale& getLocale() const = 0; /** * Returns the dialect handling used in the display names. * @return the dialect handling enum * @stable ICU 4.4 */ virtual UDialectHandling getDialectHandling() const = 0; /** * Returns the UDisplayContext value for the specified UDisplayContextType. * @param type the UDisplayContextType whose value to return * @return the UDisplayContext for the specified type. * @stable ICU 51 */ virtual UDisplayContext getContext(UDisplayContextType type) const = 0; // names for entire locales /** * Returns the display name of the provided locale. * @param locale the locale whose display name to return * @param result receives the locale's display name * @return the display name of the provided locale * @stable ICU 4.4 */ virtual UnicodeString& localeDisplayName(const Locale& locale, UnicodeString& result) const = 0; /** * Returns the display name of the provided locale id. * @param localeId the id of the locale whose display name to return * @param result receives the locale's display name * @return the display name of the provided locale * @stable ICU 4.4 */ virtual UnicodeString& localeDisplayName(const char* localeId, UnicodeString& result) const = 0; // names for components of a locale id /** * Returns the display name of the provided language code. * @param lang the language code * @param result receives the language code's display name * @return the display name of the provided language code * @stable ICU 4.4 */ virtual UnicodeString& languageDisplayName(const char* lang, UnicodeString& result) const = 0; /** * Returns the display name of the provided script code. * @param script the script code * @param result receives the script code's display name * @return the display name of the provided script code * @stable ICU 4.4 */ virtual UnicodeString& scriptDisplayName(const char* script, UnicodeString& result) const = 0; /** * Returns the display name of the provided script code. * @param scriptCode the script code number * @param result receives the script code's display name * @return the display name of the provided script code * @stable ICU 4.4 */ virtual UnicodeString& scriptDisplayName(UScriptCode scriptCode, UnicodeString& result) const = 0; /** * Returns the display name of the provided region code. * @param region the region code * @param result receives the region code's display name * @return the display name of the provided region code * @stable ICU 4.4 */ virtual UnicodeString& regionDisplayName(const char* region, UnicodeString& result) const = 0; /** * Returns the display name of the provided variant. * @param variant the variant string * @param result receives the variant's display name * @return the display name of the provided variant * @stable ICU 4.4 */ virtual UnicodeString& variantDisplayName(const char* variant, UnicodeString& result) const = 0; /** * Returns the display name of the provided locale key. * @param key the locale key name * @param result receives the locale key's display name * @return the display name of the provided locale key * @stable ICU 4.4 */ virtual UnicodeString& keyDisplayName(const char* key, UnicodeString& result) const = 0; /** * Returns the display name of the provided value (used with the provided key). * @param key the locale key name * @param value the locale key's value * @param result receives the value's display name * @return the display name of the provided value * @stable ICU 4.4 */ virtual UnicodeString& keyValueDisplayName(const char* key, const char* value, UnicodeString& result) const = 0; }; inline LocaleDisplayNames* LocaleDisplayNames::createInstance(const Locale& locale) { return LocaleDisplayNames::createInstance(locale, ULDN_STANDARD_NAMES); } U_NAMESPACE_END #endif #endif