#include "sljitLir.h" #include #include typedef long SLJIT_CALL (*func3_t)(long a, long b, long c); /* This example, we generate a function like this: long func(long a, long b, long c) { if ((a & 1) == 0) return c; return b; } */ static int branch(long a, long b, long c) { void *code; unsigned long len; func3_t func; struct sljit_jump *ret_c; struct sljit_jump *out; /* Create a SLJIT compiler */ struct sljit_compiler *C = sljit_create_compiler(); /* 3 arg, 1 temp reg, 3 save reg */ sljit_emit_enter(C, 0, 3, 1, 3, 0, 0, 0); /* R0 = a & 1, S0 is argument a */ sljit_emit_op2(C, SLJIT_AND, SLJIT_R0, 0, SLJIT_S0, 0, SLJIT_IMM, 1); /* if R0 == 0 then jump to ret_c, where is ret_c? we assign it later */ ret_c = sljit_emit_cmp(C, SLJIT_EQUAL, SLJIT_R0, 0, SLJIT_IMM, 0); /* R0 = b, S1 is argument b */ sljit_emit_op1(C, SLJIT_MOV, SLJIT_RETURN_REG, 0, SLJIT_S1, 0); /* jump to out */ out = sljit_emit_jump(C, SLJIT_JUMP); /* here is the 'ret_c' should jump, we emit a label and set it to ret_c */ sljit_set_label(ret_c, sljit_emit_label(C)); /* R0 = c, S2 is argument c */ sljit_emit_op1(C, SLJIT_MOV, SLJIT_RETURN_REG, 0, SLJIT_S2, 0); /* here is the 'out' should jump */ sljit_set_label(out, sljit_emit_label(C)); /* end of function */ sljit_emit_return(C, SLJIT_MOV, SLJIT_RETURN_REG, 0); /* Generate machine code */ code = sljit_generate_code(C); len = sljit_get_generated_code_size(C); /* Execute code */ func = (func3_t)code; printf("func return %ld\n", func(a, b, c)); /* dump_code(code, len); */ /* Clean up */ sljit_free_compiler(C); sljit_free_code(code); return 0; } int main() { return branch(4, 5, 6); }