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Contents of README:
glm (OpenGL Mathematics)

OpenGL Mathematics (GLM) is a header only C++ mathematics library for
graphics software based on the OpenGL Shading Language (GLSL)
specification.
GLM provides classes and functions designed and implemented with the
same naming conventions and functionalities than GLSL so that when a
programmer knows GLSL, he knows GLM as well which makes it really easy
to use.

Icon  Name                                          Last modified      Size  
[DIR] Parent Directory - [TXT] README 30-Dec-2012 05:15 390 [TXT] glm.SlackBuild 30-Dec-2012 05:15 2.3K [   ] glm.info 30-Dec-2012 05:15 285 [TXT] slack-desc 30-Dec-2012 05:15 963

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